Rust:
Writing tests
How to:
Rust’s built-in test framework supports unit, integration, and documentation tests without the need for external libraries. Tests are annotated with #[test], and any function annotated as such is compiled as a test.
Writing a Unit Test:
Place unit tests in the module they’re testing using a tests sub-module marked with #[cfg(test)] to ensure they’re only compiled when testing.
// lib.rs or main.rs
pub fn add(a: i32, b: i32) -> i32 {
a + b
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn it_adds_two() {
assert_eq!(add(2, 2), 4);
}
}Running tests:
$ cargo testOutput:
Compiling your_package_name v0.1.0 (/path/to/your_package)
Finished test [unoptimized + debuginfo] target(s) in 0.00 secs
Running unittests src/lib.rs (or src/main.rs)
running 1 test
test tests::it_adds_two ... ok
test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered outWriting Integration Tests:
Integration tests go in a tests directory at the top level of your project, next to src. Each .rs file in tests is compiled as its own separate crate.
// tests/integration_test.rs
use your_package_name;
#[test]
fn it_adds_two() {
assert_eq!(your_package_name::add(2, 2), 4);
}Testing with Popular Third-party Libraries:
For more extensive testing capabilities, the proptest library can generate a wide range of inputs to test functions.
Add proptest as a dev dependency in Cargo.toml:
[dev-dependencies]
proptest = "1.0"Use proptest to run the same test with many automatically generated inputs:
// inside tests/integration_test.rs or a module's #[cfg(test)]
use proptest::prelude::*;
proptest! {
#[test]
fn doesnt_crash(a: i32, b:i32) {
your_package_name::add(a, b);
}
}This checks that add doesn’t panic for a wide range of i32 inputs.